digitaltopia

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Viewing 15 posts - 1,486 through 1,500 (of 1,523 total)
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  • in reply to: Transformers, anyone? #11848
    digitaltopia
    Participant

    Why any Transformers movie would need any better graphics than the Transformers game on the Commodore 64 is beyond me.

    in reply to: PlayStation 3 #21177
    digitaltopia
    Participant

    I will say that one of the main deciding factors in me getting the original PlayStation was that it was going to have Final Fantasy VII.

    I will concede that just because a system has amazing capabilities doesn’t mean that the games will be amazing. But it does mean that there is at least the opportunity for games to use those capabilities and be amazing.

    in reply to: PlayStation 3 #21178
    digitaltopia
    Participant

    You may be happy with the 360’s level of backwards-compatibility, and other people will be too, but I’ve read quite a few letters on various websites and in various magazines where people have complained about it. The PS3’s backwards-compatibility is supposed to be more of an “it just works” thing.

    One of the areas that the PS3 will have a much greater advantage in, due to its more powerful processor, is in physics modeling. That can really add a lot more realism and a lot more of the “wow” factor to a game.

    Also, as I understand it, the PS3’s cell processor is dynamically reprogrammable, much like an FPU (Field Programmable Unit). Which means, for instance, let’s say you have a game that only needs half the power of the processor. It can temporarily reprogram or restructure the other half of the processor to act as additional RAM, or restructure it to act as an additional graphics processor instead of a regular processor, for even more gaming goodness.

    It’s true that the 360 will have a greater immediate share of the next-gen market by coming out earlier, but that will also give the PS3 a chance to see what worked and what didn’t work with the 360 and tweak their machine to make it even more attractive.

    Besides, the Dreamcast came out a while before the other systems comparable to it did, and it didn’t end up doing too well. The same can be said for the Atari Jaguar.

    in reply to: PlayStation 3 #21179
    digitaltopia
    Participant

    Even if the graphical capabilities are the same, which I’m not sure about, the PS3’s cell processor is still more powerful. Also, the PS3 has more true backwards-compatibility than the clunky system the 360 has in place.

    in reply to: HALO 3!!! #21268
    digitaltopia
    Participant

    Here’s some nice PS3 footage.

    http://www.thatvideosite.com/view/2368.html

    in reply to: star wars, adult swim style #21083
    digitaltopia
    Participant

    Here’s a slightly more safe-for-work version.

    http://www.thatvideosite.com/view/2355.html

    in reply to: PlayStation 3 #21180
    digitaltopia
    Participant

    Good point. Also, it broadens the developer base for the PS3. For instance, if a new developer signs up to do a 360 game, they have to learn the 360 way of doing things. If they sign up to do a Wii game, they have to learn the Wii way of doing things.

    But, let’s say a development company, or Sony itself, signs on a new developer from the homebrew community. That person already knows the PS3 way of doing things and is much more comfortable developing for it, so they can get to work right away.

    in reply to: Bing’s Matchmaking Sci-Fi wierdness and stuff #21091
    digitaltopia
    Participant

    Making a Vulcan scream your name. Now there’s an accomplishment.

    in reply to: Jerry #21212
    digitaltopia
    Participant

    Welcome to Guitar Center. Here are your earmuffs sir.

    in reply to: PlayStation 3 #21181
    digitaltopia
    Participant

    Considering the way Sony has been about homebrew, I’m not sure why they would do it either. But it’s still cool that it can be done.

    And it’s true that at first developing for the cell processor will be hard, because it’s so new. But then some people will figure out, and they’ll say how they did it. Then other people will find an even easier way, which they’ll report to the community about. And then more people will find an even easier way.

    Eventually, there will be game programming libraries (I bet SDL will be the first to be ported) and clear-cut directions on how to use them and how to program the cell processor in an easier way, which will make community development faster and easier.

    This isn’t really all that different from the GP2X, which is a Linux-based handheld gaming device, largely supported by community software.

    in reply to: Jerry #21213
    digitaltopia
    Participant

    A conversation you don’t really want to overhear at Guitar Center:

    “My keyboard’s bigger than your keyboard.”

    in reply to: Show 94 movie game… #21218
    digitaltopia
    Participant

    Yeah, when I heard that, I was like, “Huh?”

    “These clouds, I think I’ll walk through them. Maybe I *am* the One.”

    in reply to: Star Wars #21241
    digitaltopia
    Participant

    It’s a pic from Star Wars Galaxies. It shows a guy (looks like he’s in speeder gear) sitting on the ground with his legs bent up and his arms on this knees. Then there’s a woman laying on the ground prone with her head beneath his hands and between his legs. There’s a speech bubble above his head that says, “I love you.” It’s all very well done.

    in reply to: Save the Internet #11829
    digitaltopia
    Participant

    Another way this could turn out, if for some reason it did pass, in regards to the speed throttling issue, is with different subscription levels.

    For instance, maybe for $15 a month, you could get a “sponsored” subscription where speed was throttled to certain places and not throttled to others.

    Or, for $30 a month, you could get a “regular” subscription where speed wasn’t throttled anywhere. But hopefully, it won’t come to any of that.

    in reply to: Save the Internet #11830
    digitaltopia
    Participant

    It’s my understanding that the UK is the most highly surveilled country in the world.

Viewing 15 posts - 1,486 through 1,500 (of 1,523 total)